OBJ_ID |
1 |
Object ID (int) |
X |
2 |
X position (float) |
Y |
3 |
Y position (float) |
HORIZONTAL_FLIP |
4 |
Whether to flip horizontally (bool) |
VERTICAL_FLIP |
5 |
Whether to flip vertically (bool) |
ROTATION |
6 |
How much to rotate in degrees (float) |
TRIGGER_RED |
7 |
Red value in color & pulse trigger (int) |
TRIGGER_GREEN |
8 |
Green value in color & pulse trigger (int) |
TRIGGER_BLUE |
9 |
Blue value in color & pulse trigger (int) |
DURATION |
10 |
Duration of a trigger (float) |
CHANCE |
10 |
Chance of one of the two groups being ran in a random trigger (float) |
TOUCH_TRIGGERED |
11 |
Whether to make the trigger touch triggered (bool) |
PORTAL_CHECKED |
13 |
Whether the Preview check is on for a portal (bool) |
PLAYER_COLOR_1 |
15 |
If player color 1 is checked on a color (bool) |
PLAYER_COLOR_2 |
16 |
If player color 2 is checked on a color (bool) |
BLENDING |
17 |
If blending is checked on a color (bool) |
EDITOR_LAYER_1 |
20 |
The first editor layer of an object (int) |
COLOR |
21 |
Base color of an object (color) |
COLOR_2 |
22 |
Detail color of an object (color) |
TARGET_COLOR |
23 |
The target color ID of a color trigger (color) |
Z_LAYER |
24 |
The Z layer an object is located on (int) |
Z_ORDER |
25 |
The Z order an object is set to (int) |
MOVE_X |
28 |
The X movement of a move trigger (int) |
MOVE_Y |
29 |
The Y movement of a move trigger (int) |
EASING |
30 |
Easing type of a trigger (can be a pre-defined easing from docs or a number) |
TEXT |
31 |
The text to display on a text object (base64 encoded string) |
SCALING |
32 |
The scale of an object (float) |
GROUP_PARENT |
34 |
If group parent is checked on an object (bool) |
OPACITY |
35 |
Changes the opacity of the object (float) |
ACTIVE_TRIGGER |
36 |
No known usage (bool) |
HVS_ENABLED |
41 |
Whether the hue, saturation and brightness/value of the "Main" color is modified (bool) |
COLOR_2_HVS_ENABLED |
42 |
Whether the hue, saturation and brightness/value of the "Detail" color is modified (bool) |
HVS |
43 |
An object's "Main" color HSV value (a-separated list, e.g. <hue>a<saturation>a<value>a<saturation checked(bool)>a<brightness checked(bool)> ) |
COLOR_2_HVS |
44 |
An object's "Detail" color HSV value |
FADE_IN |
45 |
A pulse trigger's fade in time (float) |
HOLD |
46 |
A pulse trigger's hold time (float) |
FADE_OUT |
47 |
A pulse trigger's fade out time (float) |
PULSE_HSV |
48 |
Whether a pulse trigger uses HSV (bool) |
COPIED_COLOR_HVS |
49 |
Unknown description (string) |
COPIED_COLOR_ID |
50 |
Unknown description (string) |
GRAYSCALE_TINT_CHANNEL |
51 |
Color channel to use as tint for grayscale trigger (color) |
SHADER_CENTER_ID |
51 |
Center group for some shader triggers (group) |
TRUE_ID |
51 |
ID to call if condition is true (group) |
TARGET |
51 |
ID affected by the trigger (color/group) |
GROUP_ID_1 |
51 |
First group ID (group) |
ITEM_TARGET |
51 |
Item ID of target item in Item Edit (number) |
TARGET_TYPE |
52 |
The target of a pulse trigger (bool, false = color channel, true = group ID) |
YELLOW_TELEPORTATION_PORTAL_DISTANCE |
54 |
The distance from the blue teleportation portal to the orange one (float) |
ACTIVATE_GROUP |
56 |
Whether "Activate Group" is checked in count, collision or toggle triggers (bool) |
GROUPS |
57 |
The group(s) an object should have (group or array of groups) |
LOCK_TO_PLAYER_X |
58 |
|
LOCK_TO_PLAYER_Y |
59 |
|
COPY_OPACITY |
60 |
|
EDITOR_LAYER_2 |
61 |
|
SPAWN_TRIGGERED |
62 |
|
SPAWN_DURATION |
63 |
|
DONT_FADE |
64 |
|
MAIN_ONLY |
65 |
|
DETAIL_ONLY |
66 |
|
DONT_ENTER |
67 |
|
SHADER_TINT_CHANNEL |
71 |
|
ADD |
70 |
|
CENTER |
71 |
|
FALSE_ID |
71 |
|
ROTATE_DEGREES |
68 |
|
TIMES_360 |
69 |
|
LOCK_OBJECT_ROTATION |
70 |
|
GROUP_ID_2 |
71 |
|
TARGET_POS |
71 |
|
X_MOD |
72 |
|
Y_MOD |
73 |
|
BLOCK_A |
80 |
|
STRENGTH |
75 |
|
ITEM_ID_1 |
80 |
|
ANIMATION_GID |
76 |
|
COUNT |
77 |
|
MULT_DIV |
88 |
|
SUBTRACT_COUNT |
78 |
|
PICKUP_MODE |
79 |
|
ITEM |
80 |
|
HOLD_MODE |
81 |
|
TOGGLE_MODE |
82 |
|
INTERVAL |
84 |
|
EASING_RATE |
85 |
|
EXCLUSIVE |
86 |
|
ITEM_ID_2 |
95 |
|
MULTI_TRIGGER |
87 |
|
COMPARISON |
88 |
|
DUAL_MODE |
89 |
|
SPEED |
90 |
|
DELAY |
91 |
|
Y_OFFSET |
92 |
|
ACTIVATE_ON_EXIT |
93 |
|
DYNAMIC_BLOCK |
94 |
|
BLOCK_B |
95 |
|
GLOW_DISABLED |
96 |
|
ROTATION_SPEED |
97 |
|
DISABLE_ROTATION |
98 |
|
USE_TARGET |
100 |
|
TARGET_POS_AXES |
101 |
|
EDITOR_DISABLE |
102 |
|
HIGH_DETAIL |
103 |
|
COUNT_MULTI_ACTIVATE |
104 |
|
MAX_SPEED |
105 |
|
RANDOMIZE_START |
106 |
|
ANIMATION_SPEED |
107 |
|
LINKED_GROUP |
108 |
|
EXIT_STATIC |
110 |
|
FREE_MODE |
111 |
|
EDIT_FREE_CAM_SETTINGS |
112 |
|
FREE_CAM_EASING |
113 |
|
FREE_CAM_PADDING |
114 |
|
ORD |
115 |
|
REVERSED |
118 |
|
TIMEWARP_TIME_MOD |
120 |
|
ANIMATE_ON_TRIGGER |
123 |
|
SCALE_X |
128 |
|
SCALE_Y |
129 |
|
PERSPECTIVE_X |
131 |
|
PERSPECTIVE_Y |
132 |
|
ONLY_MOVE |
133 |
|
PLAYER_1 |
138 |
|
OVERRIDE_COUNT |
139 |
|
FOLLOW_CAMERA_X |
141 |
|
FOLLOW_CAMERA_Y |
142 |
|
FOLLOW_CAMERA_X_MOD |
143 |
|
FOLLOW_CAMERA_Y_MOD |
144 |
|
PARTICLE_DATA |
145 |
|
USE_OBJ_COLOR |
146 |
|
UNIFORM_OBJ_COLOR |
147 |
|
GRAVITY |
148 |
|
SCALE_X_BY |
150 |
|
SCALE_Y_BY |
151 |
|
ADV_RAND_STRING |
152 |
|
DIV_BY_X |
153 |
|
SHADER_SIZE |
179 |
|
BULGE_RADIUS |
180 |
|
DIV_BY_Y |
154 |
|
MAX_COL_Y_OFF |
182 |
|
STREAK_ADDITIVE |
159 |
|
LINE_THICKNESS |
179 |
|
UNLINK_DUAL_GRAVITY |
160 |
|
SEGMENT_H |
189 |
|
SHADER_SLICE_HEIGHT |
179 |
|
FOLLOW_EASE |
191 |
|
LINE_STRENGTH |
191 |
|
MAX_SLICE_X_OFF |
191 |
|
SHADER_TARGET_X |
180 |
|
HIDE_GROUND |
161 |
|
HIDE_P1 |
162 |
|
MAX_COL_X_OFF |
181 |
|
RGB_OFF |
180 |
|
USE_LUM |
188 |
|
HIDE_P2 |
163 |
|
CAMERA_EDGE |
164 |
|
DISABLE_CONTROLS_P1 |
165 |
|
DUAL_DIR |
194 |
|
KEEP_VELOCITY |
169 |
|
CHANGE_CHANNEL |
171 |
|
SHADER_TARGET |
188 |
|
GR_BLENDING |
174 |
|
SHADER_USE_X |
188 |
|
SHADER_SPEED |
175 |
|
SHADER_SNAP_GRID |
194 |
|
SHADER_USE_Y |
190 |
|
SHADER_STRENGTH |
176 |
|
TIME_OFF |
177 |
|
WAVE_WIDTH |
179 |
|
SHADER_THICKNESS |
180 |
|
C |
201 |
|
SHADER_FADE_IN |
181 |
|
SHADER_FADE_OUT |
182 |
|
SHADER_INNER |
183 |
|
SHADER_INVERT |
184 |
|
NO_PLAYER_PARTICLES |
188 |
|
SHADER_TARGET_Y |
189 |
|
SHADER_FOLLOW |
190 |
|
SHADER_OUTER |
191 |
|
DISABLE_ALL |
192 |
|
SHADER_RELATIVE_POS |
194 |
|
HIDE_MG |
195 |
|
LOWEST_LAYER |
196 |
|
HIGHEST_LAYER |
197 |
|
PLAYER_ONLY |
198 |
|
DISABLE_CONTROLS_P2 |
199 |
|
SCREEN_OFF |
290 |
|
PLAYER_2 |
200 |
|
_PT |
201 |
|
GR_LAYER |
202 |
|
GR_BL |
203 |
|
GR_BR |
204 |
|
GR_TL |
205 |
|
GR_TR |
206 |
|
GR_VERTEX_MODE |
207 |
|
GR_DISABLE |
208 |
|
GR_ID |
209 |
|
QUICK_START |
211 |
|
FOLLOW_GROUP |
212 |
|
FOLLOW_EASING |
213 |
|
ANIMATE_ACTIVE_ONLY |
214 |
|
FOLLOW_P1 |
215 |
|
FOLLOW_P2 |
216 |
|
P_GROUPS |
274 |
|
SCREEN_OFFX |
290 |
|
SCREEN_OFFY |
291 |
|
DISABLE_GRID_SNAP |
370 |
|
ZOOM |
371 |
|
ANIM_ID |
373 |
|
ORDER_INDEX |
374 |
|
CLOSE_LOOP |
376 |
|
SFX_ID |
392 |
|
CURVE |
378 |
|
SECONDS_ONLY |
389 |
|
SONG_ID |
392 |
|
SMALL_STEP |
393 |
|
SNAP_360 |
394 |
|
TARGET_DIR_CENTER |
395 |
|
PREP |
399 |
|
LOAD_PREP |
400 |
|
SONG_SPEED |
404 |
|
SONG_PITCH |
405 |
|
SONG_VOLUME |
406 |
|
SONG_REVERB |
407 |
|
SONG_START |
408 |
|
SONG_FADE_IN |
409 |
|
SONG_END |
410 |
|
SONG_FADE_OUT |
411 |
|
FFT |
412 |
|
SONG_LOOP |
413 |
|
STOP_LOOP |
414 |
|
IS_UNIQUE |
415 |
|
UNIQUE_ID |
416 |
|
SONG_STOP |
417 |
|
CHANGE_VOLUME |
418 |
|
CHANGE_SPEED |
419 |
|
OVERRIDE |
420 |
|
VOL_NEAR |
421 |
|
VOL_MED |
422 |
|
VOL_FAR |
423 |
|
MIN_DIST |
424 |
|
DIST_2 |
425 |
|
DIST_3 |
426 |
|
CAM |
428 |
|
EVENTS |
430 |
|
SONG_CHANNEL |
432 |
|
SFX_PRELOAD |
433 |
|
MIN_INTERVAL |
434 |
|
SEQUENCE |
435 |
|
MODE |
436 |
|
MIN_INT |
437 |
|
RESET |
438 |
|
RESET_FULL_STEP |
439 |
|
REMAPS |
442 |
|
EXTRA_ID |
447 |
|
MODIFIER |
449 |
|
RELATIVE_ROT |
452 |
|
SMOOTH_VELOCITY |
453 |
|
SMOOTH_VELOCITY_MODIFIER |
454 |
|
SFX_GROUP |
455 |
|
PREVIEW_OPACITY |
456 |
|
VOLUME_DIRECTION |
458 |
|
NO_EFFECTS |
460 |
|
NO_SFX |
461 |
|
EXIT_INSTANT |
465 |
|
TIME_COUNTER |
466 |
|
START_TIME |
467 |
|
DONT_OVERRIDE |
468 |
|
IGNORE_TIMEWARP |
469 |
|
TIMER_TIME_MOD |
470 |
|
EMPTY_ONLY |
515 |
|
START_PAUSED |
471 |
|
START_STOP |
472 |
|
STOP_TIME |
473 |
|
STOP_CHECKED |
474 |
|
TYPE_1 |
476 |
|
COMP_OP_1 |
480 |
|
TYPE_2 |
477 |
|
COMP_OP |
482 |
|
ITEM_TARGET_TYPE |
478 |
|
COMP_OP_2 |
481 |
|
MOD |
479 |
|
ASSIGN_OP |
480 |
|
OP_1 |
481 |
|
OP_2 |
482 |
|
MOD_2 |
483 |
|
TOL |
484 |
|
RFC_1 |
485 |
|
RFC_2 |
486 |
|
INSTANT_END |
487 |
|
IGNORE_VOLUME+TEST |
489 |
|
SOUND_DURATION |
490 |
|
PERSISTENT |
491 |
|
REVERB_TYPE |
502 |
|
REVERB_ENABLE |
503 |
|
MAX_SIZE |
512 |
|
HARD_EDGES |
515 |
|
TIME_MOD |
520 |
|
POSITION_X_MOD |
521 |
|
ROTATION_MOD |
522 |
|
SCALE_X_MOD |
523 |
|
LINE_OPACITY |
524 |
|
EXTRA_ID_2 |
525 |
|
HIDE_ATTEMPTS |
532 |
|
STOP_JUMP |
540 |
|
STOP_MOVE |
541 |
|
STOP_ROT |
542 |
|
STOP_SLIDE |
543 |
|
SILENT |
544 |
|
POSITION_Y_MOD |
545 |
|
SCALE_Y_MOD |
546 |
|
EDIT_RESPAWN_TIME |
573 |
|
RESPAWN_TIME |
574 |
|
AUDIO_ON_DEATH |
575 |
|
NO_DEATH_SFX |
576 |
|
RELATIVE_SCALE |
577 |
|
ABSNEG_1 |
578 |
|
ABSNEG_2 |
579 |
|
STOP_PAUSE_RESUME |
580 |
|
PINCH_RADIUS |
4376890 |
|